All three races have a worker unit: terrans use SCVs, protoss use probes, and the zerg use drones. Workers are crucial to the game - they gather resources to build combat units and buildings. When a player is cut off from his/her workers, the ability to create more workers, and a resource spot, their game is typically over - so target enemy workers! To utilize your workers to their utmost effect, consider the following suggestions and strategies:
The ideal amount of workers is 22 (16 + 6 on gas) to 30 (24 + 6 on gas). To find out how many workers you have, hold control, and click the left mouse button on one of your workers, then count your total.
Return to Work After you have fought off an attack on your workers, don’t forget to get them back to work. It’s especially important to return the workers to gathering gas. If you have lost workers, make sure to train more to replace them.
In rare situations, especially early in the game, workers can be used in combat to turn the tide of battle. Due to their low cost, workers can also be useful to block enemy units from reaching your combat troops.
Your scouting workers can be used to harass your enemy. This requires a lot of control, but it can put the enemy behind and psyche them out to the point where they make a mistake, delay their building, or become demoralized or annoyed. You can place workers in the way to block your enemy from building new structures, take over enemy vespene gas geysers by building on them, and attack workers or buildings just to be annoying.
Source: starcraft2.com
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