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Starcraft 2 APM Guide

Starcraft 2 Guides

This acronym stands for actions per minute and it slowly became a standard in measuring speed in RTS games, determining how fast a player can react to a situation and how good he is in performing the multitasking roles. APM and its importance passed through three stages: First it was ridiculed, second it was violently […]

Better Macro in StarCraft 2

StarCraft 2 Guide

Explaining How to “Macro Better” If you’ve been looking up how to get promotions or improve your gameplay online, then no doubt you’ve come across the expression “you’ll improve a lot once you learn how to macro better.”  Now, let me introduce to you exactly what this expression means: Basic Macro Workers Supply Blocks Unit […]

Starcraft 2 Meta Game Guide

StarCraft 2 Heart of the Swarm

Mapping out the Metagame One of the most beautiful things, (in my eyes, at least), is the intricate dance the strategies and build orders take around the current Metagame. The Metagame is a very misunderstood concept. The term itself is one of the most misused in the entire game. What is the Metagame? The Metagame […]

Heart of the Swarm Levels and Rewards

HotS Levels Rewards

Heart of the Swarm has introduced a leveling system where you earn portraits, unit skins, decals, and dance animations from leveling up. Existor over at team liquid provided a great chart to show the rewards you will be earning for each level you gain as you play through Heart of the Swarm and earn experience.

StarCraft 2 Resources Guide

StarCraft 2 Jim Raynor

Before you can successfully wage war in StarCraft II, you’ll need to collect raw materials from the battlefield to research technology, build structures, and construct units. There are two types of resources: minerals and vespene gas. Efficiently collecting these resources is the first and most important step in building an army and winning the match. […]

How to Improve Efficiently in StarCraft 2

Introduction This document aims at giving all players the opportunity to greatly improve their game. By this I mean that anyone who reads this document should have the tools necessary to become a mid-range player. I’d define a mid-range player as a player who is currently within the top 2000 players of the NA server. […]

StarCraft 2: Meta Game Know yourself - Chapter 6

StarCraft 2 Guide

Meta Game Know yourself - Chapter 6 This chapter gets a lot more personal than the previous chapters, as a lot of it goes back to personal experience. Now, I know it’s pretty cliché to say that you need to know yourself, but in gaming and any competitive profession, it’s more true than some might […]

StarCraft 2: Know your Enemy - Chapter 5

StarCraft 2 Guide

Know your Enemy - Chapter 5 SC2 is largely dictated by metagame, perhaps more so than the typical player realizes. Metagame is the game outside of the game. For example, if you are a Protoss player, and have just watched a Protoss player attempt an early double gateway zealot aggression build 4 games in a […]

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